Classes and Objects
Classes and objects are fundamental concepts of object-oriented programming (OOP). They are used to model real-world entities and their interactions in software development. Here's an overview of classes and objects in Java:
1. Classes:
A class is a blueprint or template for creating objects. It defines the structure, behavior, and state of objects that belong to it.
Classes in Java are declared using the
class
keyword followed by the class name.A class can have attributes (also known as fields or instance variables) to represent the object's state and methods to define its behavior.
2. Objects:
An object is an instance of a class. It is a concrete realization of the class blueprint.
Objects have their own unique data (values of attributes) and can perform actions (invoke methods) defined by the class.
You create objects in Java using the
new
keyword followed by the class constructor.Here's how you create objects from the
Person
class:
In this example, person1
and person2
are instances of the Person
class. They have their own name
and age
attributes and can call the introduce
method.
Classes and objects are foundational concepts in Java, allowing you to create reusable and modular code by modeling real-world entities and their interactions. They help organize and structure your code, making it easier to manage and maintain.
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